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How to make gmod less laggy
How to make gmod less laggy












how to make gmod less laggy

Sv_autosave 0 //Set to 1 to autosave game on level transition. Sv_alternateticks 0 //If set, server only simulates entities on even numbered ticks. Sv_alltalk 1 //Players can hear all other players, no team restrictions Sv_allowupload 1 //Allow clients to upload customizations files Sv_allowdownload 1 //Allow clients to download files Sv_allow_wait_command 0 //Allow or disallow the wait command on clients connected to this server. Sv_allow_color_correction 1 //Allow or disallow clients to use color correction on this server. Mp_winlimit 10 //Max number of rounds one team can win before server changes maps Mp_timelimit 25 //game time per map in minutes Mp_time_between_capscoring 5 //Delay between scoring of owned capture points. Mp_teststalemate 0 //Test the stalemate mode. Mp_teams_unbalance_limit 1 //Teams are unbalanced when one team has this many more players than the other team. Mp_maxrounds 10 //max number of rounds to play before server changes maps Mp_idlemaxtime 0 //Maximum time a player is allowed to be idle (in minutes) 1 = Sends them into Spectator mode then kicks them if they're still idle, 2 = Kicks them out of the game Mp_idledealmethod 1 //Deals with Idle Players. Mp_forcecamera 0 //Restricts spectator modes for dead players Mp_footsteps 1 //Toggles footsteps on or off Mp_flashlight 0 //Toggles flashlight on or off Mp_fadetoblack 0 //fade a player's screen to black when he dies Mp_enableroundwaittime 1 //Enable timers to wait between rounds. Mp_disable_autokick 1 //Prevents a userid from being auto-kicked Mp_chattime 10 //amount of time in seconds players can chat after the game is over Mp_bonusroundtime 5 //Time in seconds after round win until round restarts Mp_autoteambalance 1 //Toggles server autoteambalance Mp_allowspectators 1 //Toggles whether the server allows spectator mode or not














How to make gmod less laggy